wip: dark/light mode adaptation
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0bf8b321ae
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10 changed files with 125 additions and 14 deletions
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@ -109,14 +109,20 @@ class Overseer {
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public:
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Overseer();
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NGuid getGuid();
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void populateSystemValues();
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void openControlPanel();
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ProcessedNativeEvent processTopLevelWindowMessage(void* msg);
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ProcessedNativeEvent updateDarkMode();
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bool isLightMode();
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std::vector<Endpoint*> getPlaybackEndpoints();
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std::vector<Endpoint*> getCaptureEndpoints();
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void updateEndpointInfo(std::wstring endpointId);
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void reloadEndpoints(Flows flow);
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Endpoint* addEndpoint(std::wstring endpointId, /* out */ Flows* flow);
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NGuid getGuid();
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//void setEndpointStatusCallback();
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//void setEndpointStatusCallback();
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@ -131,6 +137,7 @@ class Overseer {
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void initCOMLibrary();
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NGuid guid;
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bool lightMode;
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IMMDeviceEnumerator *deviceEnumerator;
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EndpointSituationCallback epsc;
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