global h, slidy boi starts where it should, name
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3ea2e739ae
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10 changed files with 77 additions and 16 deletions
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@ -3,12 +3,35 @@
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Endpoint::Endpoint(IMMDevice* ep){
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this->endpoint = ep;
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if(FAILED(endpoint->Activate(IID_IAudioEndpointVolume, CLSCTX_ALL, NULL, (void**)&endpointVolume))) { log_debugcpp("si"); };
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//Obtaining friendly name: IPropertyStore creates PROPVARIANT per field
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// hr = endpointPtr->GetId(&endpointID);
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endpoint->OpenPropertyStore(STGM_READ, &properties);
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PROPVARIANT pv;
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properties->GetValue(PKEY_Device_FriendlyName , &pv);
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friendlyName = pv.pwszVal;
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}
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LPWSTR Endpoint::getName(){
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return friendlyName;
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}
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float Endpoint::getVolume(){
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float volume;
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if(FAILED(endpointVolume->GetMasterVolumeLevelScalar(&volume))) { log_debugcpp("si");}
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return volume;
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}
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void Endpoint::setVolume(float volume) {
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if(FAILED(endpointVolume->SetMasterVolumeLevelScalar(volume, NULL))) { log_debugcpp("si"); };
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}
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//Endpoint::~Endpoint(){
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// free(friendlyName);
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// properties->Release();
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// endpointVolume->Release();
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// endpoint->Release();
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//}
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void Overseer::initCOMLibrary(){
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if(FAILED(CoInitializeEx(NULL, COINIT_APARTMENTTHREADED))) { log_debugcpp("si"); };
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@ -67,6 +90,13 @@ std::vector<Endpoint*> Overseer::getPlaybackEndpoints() {
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return playbackDevices;
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}
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//Overseer::~Overseer(){
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// deviceEnumerator->Release();
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// for(unsigned long long i = 0; i < playbackDevices.size(); i++){
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//delete(playbackDevices.at(i));
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//}
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//}
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//int Overseer::getCaptureEndpoints(std::vector<Endpoint*> *captureEndpoints);
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//IMMDeviceEnumerator** Overseer::setOrigin();
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@ -1,9 +1,7 @@
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#pragma once
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#define WIN32_LEAN_AND_MEAN
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#define log_debugcpp(str) do { \
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std::cout << "[DEBUG]" << "(" << __FILE__ << ":" << __LINE__ << "): " << str << std::endl; \
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} while (0)
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#include "global.h"
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#include <vector>
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#include <iostream>
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@ -25,11 +23,16 @@ class Endpoint {
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public:
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Endpoint(IMMDevice* endpoint);
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void setVolume(float volume);
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float getVolume();
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LPWSTR getName();
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//~Endpoint();
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private:
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IMMDevice* endpoint;
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IAudioEndpointVolume *endpointVolume;
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IAudioEndpointVolume *endpointVolume ;
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IPropertyStore *properties;
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LPWSTR friendlyName;
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// LPWSTR endpointID = NULL;
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};
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class Overseer {
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@ -43,6 +46,7 @@ class Overseer {
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//int getDefaultCaptureEndpoint(Endpoint** defaultEndpoint);
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//int getCaptureEndpoints(std::vector<Endpoint*> *captureEndpoints);
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//IMMDeviceEnumerator** setOrigin();
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//~Overseer();
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private:
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unsigned int numPlaybackEndpoints;
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@ -109,9 +109,13 @@ void PrintEndpointNames() {
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hr = endpointPtr->Activate(IID_IAudioEndpointVolume, CLSCTX_ALL, NULL, (void**)&endpointVolumePtr);
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EXIT_ON_ERROR(hr)
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hr = endpointVolumePtr->SetMasterVolumeLevelScalar(0.4f, NULL);
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//hr = endpointVolumePtr->SetMasterVolumeLevelScalar(0.4f, NULL);
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//EXIT_ON_ERROR(hr);
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float volume;
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hr = endpointVolumePtr->GetMasterVolumeLevelScalar(&volume);
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EXIT_ON_ERROR(hr);
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printf("Endpoint %d: \"%S\" volume: (%f)\n", 0, varName.pwszVal, volume);
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//Registramos el gestor de sesiones para conseguir el handle que da el handle de sesiones a nivel informativo
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//Y justo despues, el que da control a nivel sonoro xdddddddddddddddddddddddddddddddddddddddddddddd
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hr = endpointPtr->Activate(__uuidof(IAudioSessionManager2), CLSCTX_ALL, NULL, (void**) &sessionManagerPtr);
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@ -159,7 +163,7 @@ void PrintEndpointNames() {
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SAFE_RELEASE(endpointVolumePtr);
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SAFE_RELEASE(sessionManagerPtr);
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SAFE_RELEASE(sessionEnumeratorPtr);
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SAFE_RELEASE(sessionControlPtr);
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//SAFE_RELEASE(sessionControlPtr);
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SAFE_RELEASE(sessionControl2Ptr);
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SAFE_RELEASE(sessionVolumePtr);
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/*
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