global h, slidy boi starts where it should, name
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3ea2e739ae
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10 changed files with 77 additions and 16 deletions
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@ -1,9 +1,7 @@
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#pragma once
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#define WIN32_LEAN_AND_MEAN
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#define log_debugcpp(str) do { \
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std::cout << "[DEBUG]" << "(" << __FILE__ << ":" << __LINE__ << "): " << str << std::endl; \
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} while (0)
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#include "global.h"
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#include <vector>
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#include <iostream>
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@ -25,11 +23,16 @@ class Endpoint {
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public:
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Endpoint(IMMDevice* endpoint);
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void setVolume(float volume);
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float getVolume();
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LPWSTR getName();
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//~Endpoint();
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private:
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IMMDevice* endpoint;
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IAudioEndpointVolume *endpointVolume;
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IAudioEndpointVolume *endpointVolume ;
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IPropertyStore *properties;
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LPWSTR friendlyName;
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// LPWSTR endpointID = NULL;
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};
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class Overseer {
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@ -43,6 +46,7 @@ class Overseer {
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//int getDefaultCaptureEndpoint(Endpoint** defaultEndpoint);
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//int getCaptureEndpoints(std::vector<Endpoint*> *captureEndpoints);
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//IMMDeviceEnumerator** setOrigin();
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//~Overseer();
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private:
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unsigned int numPlaybackEndpoints;
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