mixer/src/cont/contclasses.cpp

431 lines
12 KiB
C++

#include "backlasses.h"
#include "contclasses.h"
void setConfigDirToDefaults() {
#define tryFileDir(dir, create) do { \
OverseerHandler::settingsPath = Environment::createSettingsPath(dir, create); \
set = ini::UserSettings::createSettings(OverseerHandler::settingsPath.c_str(), create); \
if(set) { \
return; \
} else OverseerHandler::settingsPath.clear(); \
} while(0)
#define tryOpenFileDir(dir) tryFileDir(dir, false)
#define tryCreateFileDir(dir) tryFileDir(dir, true)
tryOpenFileDir(SettingsTargetDirectory::APP_PATH);
tryOpenFileDir(SettingsTargetDirectory::HOME_DIR);
tryCreateFileDir(SettingsTargetDirectory::HOME_DIR);
tryCreateFileDir(SettingsTargetDirectory::APP_PATH);
return;
#undef tryOpenFileDir
#undef tryCreateFileDir
#undef tryFileDir
}
EndpointHandler::EndpointHandler(uint64_t idx, Flows flow) {
//std::vector<Endpoint*> endpoints = osh->getPlaybackEndpoints().at(idx);
this->idx = idx;
this->flow = flow;
this->ep = (flow == Flows::FLOW_PLAYBACK ? osh->getPlaybackEndpoints().at(idx) : osh->getCaptureEndpoints().at(idx));
epc = new EndpointVolumeCallback(ep);
this->callbackInfo.caller = osh->getGuid();
//epName = ep->getName();
this->setBackEndpointVolumeCallbackInfoContent(this->getState());
osh->pushBackEndpointHandler(this, flow);
}
void OverseerHandler::pushBackEndpointHandler(EndpointHandler* eph, Flows flow) {
if (eph == nullptr) return;
if (flow == Flows::FLOW_PLAYBACK)
this->playbackEndpointHandlers.push_back(eph);
else
this->captureEndpointHandlers.push_back(eph);
return;
}
void EndpointHandler::setFrontVisibilityInfo(EndpointState state, uint64_t frontIdx){
ephfv.visibility = state;
ephfv.frontIdx = frontIdx;
}
uint64_t EndpointHandler::getFrontVisibilityIndex(){
return ephfv.frontIdx;
}
EndpointState EndpointHandler::getFrontVisibilityState(){
return ephfv.visibility;
}
Flows EndpointHandler::getFlow(){
return ep->getFlow();
}
/* these two, currently unused. If I use them, I should feel bad.
* Endpoint* EndpointHandler::getEndpoint() {
* return this->ep;
* }
*
* EndpointVolumeCallback* EndpointHandler::getEndpointVolumeCallback() {
* return this->epc;
* }
*/
BackEndpointVolumeCallbackInfo* EndpointHandler::getCallbackInfo(){
return &this->callbackInfo;
}
uint32_t EndpointHandler::getChannelCount(){
return ep->getChannelCount();
}
void EndpointHandler::setIndex(uint64_t idx){
this->idx = idx;
}
uint64_t EndpointHandler::getIndex(){
return idx;
}
/*
* -1 for master volume
*/
void EndpointHandler::setVolume(NGuid guid, int channel, int value){
if (channel == AudioChannel::CHANNEL_MAIN)
ep->setVolume(guid, channel, (float)value / 100);
else ep->setVolume(guid, channel, (float)value / 100);
}
void EndpointHandler::setMute(NGuid guid, bool muted){
ep->setMute(guid, muted);
}
std::wstring EndpointHandler::getName(){
return ep->getName();
}
std::wstring EndpointHandler::getId(){
return ep->getId();
}
float EndpointHandler::getVolume(int channel){
return ep->getVolume(channel);
}
bool EndpointHandler::getMute(){
return ep->getMute();
}
size_t EndpointHandler::getState(){
return ep->getState();
}
void EndpointHandler::setBackEndpointVolumeCallbackInfoContent(uint8_t state) {
if(state == EndpointState::ENDPOINT_ACTIVE) {
callbackInfo.muted = this->getMute();
callbackInfo.mainVolume = this->getVolume(AudioChannel::CHANNEL_MAIN);
callbackInfo.channels = this->getChannelCount();
ep->setVolumeCallback(epc);
callbackInfo.channelVolumes.resize(this->callbackInfo.channels);
for(uint32_t i = 0; i < this->getChannelCount(); i++){
callbackInfo.channelVolumes.at(i) = this->getVolume(i);
}
}
}
void EndpointHandler::setState(uint8_t state){
ep->setState(state);
this->setBackEndpointVolumeCallbackInfoContent(state);
}
void EndpointHandler::setState(uint8_t state, uint64_t index){
ep->setState(state);
this->setFrontVisibilityInfo((EndpointState)state, index);
this->setBackEndpointVolumeCallbackInfoContent(state);
}
float EndpointHandler::getPeakVolume() {
return ep->getPeakVolume();
}
uint8_t EndpointHandler::getRoles(){
return ep->getRoles();
}
void EndpointHandler::setRoles(Roles newRole){
ep->setRoles(newRole);
}
void EndpointHandler::assignRoles(Roles newRole){
ep->assignRoles(newRole);
}
void EndpointHandler::removeRoles(Roles newRole){
ep->removeRoles(newRole);
}
void EndpointHandler::setAddSessionWidgetFunction(std::function<void(SessionHandler*)> addSessionWidget) {
this->addSessionWidget = addSessionWidget;
}
void EndpointHandler::setRemoveSessionWidgetFunction(std::function<void(SessionHandler*)> removeSessionWidget) {
this->removeSessionWidget = removeSessionWidget;
}
/* sessions */
size_t EndpointHandler::getSessionCount() {
return ep->getSessionCount();
}
std::vector<Session*> EndpointHandler::getSessions(){
return ep->getSessions();
}
std::vector<SessionHandler*> EndpointHandler::getSessionHandlers(){
return this->sessionHandlers;
}
Endpoint* EndpointHandler::getEndpoint() {
return this->ep;
}
void EndpointHandler::addSessionSendFront(Session* session) {
ep->addSession(session);
SessionHandler* sessionHandler = new SessionHandler(this, session, (getSessionCount() - 1));
sessionHandlers.push_back(sessionHandler);
this->addSessionWidget(sessionHandler);
}
void EndpointHandler::sendSessionToFront(SessionHandler* sh) {
this->addSessionWidget(sh);
}
void EndpointHandler::removeSessionFromFront(SessionHandler* sh) {
this->removeSessionWidget(sh);
}
void EndpointHandler::deleteSessions() {
ep->unregisterNewSessionNotification(ensc);
ensc->Release();
for (auto sh : sessionHandlers) {
delete sh;
}
sessionHandlers.resize(0);
ep->deleteSessions();
}
void EndpointHandler::createSessionHandlers() {
ep->activateEndpointSessions();
ensc = new EndpointNewSessionCallback(this);
ep->registerNewSessionNotification(ensc);
if (this->flow == Flows::FLOW_PLAYBACK) {
for (int i = 0; i < this->getSessionCount(); i++) {
SessionHandler* sessionHandler = new SessionHandler(this, this->getSessions().at(i),i);
sessionHandlers.push_back(sessionHandler);
}
}
}
EndpointHandler::~EndpointHandler() {
ep->removeVolumeCallback(epc);
ep->unregisterNewSessionNotification(ensc);
epc->Release();
delete ep;
}
OverseerHandler::OverseerHandler() {
this->os = new Overseer();
}
void OverseerHandler::setSettingsPath(std::string path) {
OverseerHandler::settingsPath = path;
}
std::string OverseerHandler::getSettingsPath(){
return OverseerHandler::settingsPath;
}
void OverseerHandler::updateStartupConfig(bool onStartup) {
Environment::updateStartupConfig(onStartup);
}
void OverseerHandler::setStartupConfig(bool onStartup) {
Environment::setStartupConfig(onStartup);
}
void OverseerHandler::populateSystemValues() {
Environment::populateSystemValues();
}
void OverseerHandler::openControlPanel() {
Environment::openControlPanel();
}
ProcessedNativeEvent OverseerHandler::processTopLevelWindowMessage(void* msg) {
return Environment::processTopLevelWindowMessage(msg);
}
bool OverseerHandler::isLightMode() {
return Environment::isLightMode();
}
bool OverseerHandler::isToRunAtStartup() {
return Environment::isToRunAtStartup();
}
uint32_t OverseerHandler::getAccentColor() {
return Environment::getAccentColor();
}
std::vector<Endpoint*> OverseerHandler::getPlaybackEndpoints() {
return this->os->getPlaybackEndpoints();
}
std::vector<Endpoint*> OverseerHandler::getCaptureEndpoints() {
return this->os->getCaptureEndpoints();
}
std::vector<EndpointHandler*> OverseerHandler::getPlaybackEndpointHandlers(){
return playbackEndpointHandlers;
}
std::vector<EndpointHandler*> OverseerHandler::getCaptureEndpointHandlers(){
return captureEndpointHandlers;
}
uint64_t OverseerHandler::getPlaybackEndpointsCount(){
return this->os->getPlaybackEndpoints().size();
}
uint64_t OverseerHandler::getCaptureEndpointsCount(){
return this->os->getCaptureEndpoints().size();
}
void OverseerHandler::reloadEndpointHandlers(){
//todo: add capture
//std::vector<EndpointHandler*>* ephs = new std::vector<EndpointHandler*>;
log_debugcpp("Playback VSize: " + std::to_string(this->getPlaybackEndpointsCount()));
for(uint64_t i = 0; i < this->getPlaybackEndpointsCount(); i++){
log_debugcpp("Creating Playback handler " + std::to_string(i));
EndpointHandler* ephexx = new EndpointHandler(i, Flows::FLOW_PLAYBACK);
//this->playbackEndpointHandlers.push_back(ephexx);
log_debugcpp("Created Playback handler " + std::to_string(i) + ", adding to vector. " + " VSize: " + std::to_string(this->playbackEndpointHandlers.size()));
}
log_debugcpp("Capture VSize: " +
std::to_string(this->getCaptureEndpointsCount()));
for(uint64_t i = 0; i < this->getCaptureEndpointsCount(); i++){
log_debugcpp("Creating Capture handler " + std::to_string(i));
/*
* if(i < (this->captureEndpointHandlers.size()) &&
* this->captureEndpointHandlers.at(i) != nullptr)
* delete captureEndpointHandlers.at(i);
*/
EndpointHandler* ephoo = new EndpointHandler(i, Flows::FLOW_CAPTURE);
//this->captureEndpointHandlers.push_back(ephoo);
log_debugcpp("Created Capture handler " + std::to_string(i) + ", adding to vector. " + " VSize: " + std::to_string(this->captureEndpointHandlers.size()));
/*
* if (i >= this->captureEndpointHandlers.size())
* captureEndpointHandlers.push_back(eph);
* else captureEndpointHandlers.at(i) = eph;
*/
}
//setEndpointHandlers(ephs);
}
EndpointHandler* OverseerHandler::addEndpoint(std::wstring endpointId, /* out */ Flows *flow = nullptr){
Flows localFlow;
Endpoint* newEp = this->os->addEndpoint(endpointId, &localFlow);
uint64_t ephIdx = (localFlow == Flows::FLOW_PLAYBACK ? this->getPlaybackEndpointsCount() : this->getCaptureEndpointsCount()) - 1;
EndpointHandler* newEph = new EndpointHandler(ephIdx, localFlow);
// std::vector<EndpointHandler*> getPlaybackEndpointHandlers();
//std::vector<EndpointHandler*> getCaptureEndpointHandlers();
if (flow != nullptr) *flow = localFlow;
return newEph;
}
NGuid OverseerHandler::getGuid() {
return this->os->getGuid();
}
/*
* void OverseerHandler::setChangeFrontDefaultsFunction(std::function<void(Roles, std::wstring)> changeFrontDefaults){
* this->changeFrontDefaults = changeFrontDefaults;
* }
*
* void OverseerHandler::changeFrontDefaultsCallback(Roles role, std::wstring endpointId) {
* this->changeFrontDefaults(role, endpointId);
* }
*/
void OverseerHandler::roleBucketEntryCallback(Roles role, std::wstring endpointId){
this->roleBucketEntry(role, endpointId);
}
void OverseerHandler::setRoleBucketEntryFunction(std::function<void(Roles, std::wstring)> roleBucketEntry) {
this->roleBucketEntry = roleBucketEntry;
}
void OverseerHandler::updateFrontEndpointName(Endpoint* ep) {
//todo: reintroduce capture devices
for (auto eph : playbackEndpointHandlers) {
if (eph->getEndpoint() == ep) eph->getCallbackInfo()->updateName = true;
}
}
void OverseerHandler::reviseEndpointShowing(std::wstring endpointId, EndpointState state) {
std::vector<EndpointHandler*> allHandlers;
allHandlers.insert(allHandlers.end(), this->captureEndpointHandlers.begin(), this->captureEndpointHandlers.end());
allHandlers.insert(allHandlers.end(), this->playbackEndpointHandlers.begin(), this->playbackEndpointHandlers.end());
EndpointHandler* eph = nullptr;
for (auto loopEph : allHandlers) {
if (loopEph->getId() == endpointId) {
eph = loopEph;
break;
}
}
//debug
Flows flow;
if (!eph) {
if (state ^ EndpointState::ENDPOINT_ACTIVE) return;
//flow = Flows::FLOW_CAPTURE;
eph = osh->addEndpoint(endpointId, &flow);
} else
flow = eph->getFlow();
//todo: mic done but disabled. Tab-kun will come...
if (flow == Flows::FLOW_CAPTURE) return;
if(eph && EndpointState::ENDPOINT_ACTIVE & state) {
this->addEndpointWidget(eph);
} else if (eph && eph->getFrontVisibilityState() == EndpointState::ENDPOINT_ACTIVE){
this->removeEndpointWidget(eph->getFrontVisibilityIndex());
}
return;
}
void OverseerHandler::setAddEndpointWidgetFunction(std::function<void(EndpointHandler*)> addEndpointWidget){
this->addEndpointWidget = addEndpointWidget;
}
void OverseerHandler::setRemoveEndpointWidgetFunction(std::function<void(uint64_t)> removeEndpointWidget){
this->removeEndpointWidget = removeEndpointWidget;
}
void OverseerHandler::setEndpointHandlers(std::vector<EndpointHandler*> ephs){
this->playbackEndpointHandlers = ephs;
}