80 lines
1.8 KiB
C++
80 lines
1.8 KiB
C++
#pragma once
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//#define invoke_mem_fn(object,ptrToMember) ((object).*(ptrToMember))
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//#define pinvoke_mem_fn(object,ptrToMember) ((object)->*(ptrToMember))
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class EndpointWidget;
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class Endpoint;
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class EndpointCallback;
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class Overseer;
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enum AudioChannel {
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CHANNEL_LEFT = (1 << 0),
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CHANNEL_RIGHT = (1 << 1),
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CHANNEL_MAIN = ~0,
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};
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struct NGuid {
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uint32_t data1;
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uint16_t data2;
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uint16_t data3;
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unsigned char data4[8];
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};
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struct BackEndpointCallbackInfo {
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NGuid caller;
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bool muted;
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float mainVolume;
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size_t channels;
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std::vector<float> channelVolumes;
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};
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class EndpointHandler {
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public:
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EndpointHandler(uint64_t idx);
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//TODO: get();
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Endpoint *ep = nullptr;
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EndpointCallback *epc = nullptr;
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//std::wstring epName;
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BackEndpointCallbackInfo* getCallbackInfo();
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uint32_t getChannelCount();
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void setIndex(uint64_t idx);
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uint64_t getIndex();
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void setVolume(int channel, float volume);
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std::wstring getName();
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float getVolume(int channel);
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bool getMute();
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void setVolume(NGuid* guid, int channel, int value);
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void setMute(NGuid* guid, bool muted);
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~EndpointHandler();
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private:
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uint64_t idx;
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BackEndpointCallbackInfo callbackInfo;
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//QSlider *slidy;
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};
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class OverseerHandler {
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public:
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//OverseerHandler();
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void setEndpointHandlers(std::vector<EndpointHandler*> ephs);
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std::vector<EndpointHandler*> getEndpointHandlers();
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std::vector<Endpoint*> getPlaybackEndpoints();
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uint64_t getPlaybackEndpointsCount();
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void reloadEndpointHandlers();
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NGuid* getGuid();
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private:
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static Overseer os;
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std::vector<EndpointHandler*> endpointHandlers;
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//std::function<void(uint64_t /* device */, uint32_t /* channel */, float /* value */)> updateFrontVolumeCallback;
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//std::function<void(uint64_t /* device */, bool /* mute */)> updateFrontMuteCallback;
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};
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