Basic module loading

This commit is contained in:
Phireh 2024-12-31 15:23:52 +01:00
commit 60e77c05d6
2 changed files with 11 additions and 2 deletions

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@ -2,7 +2,7 @@
"id": "bae", "id": "bae",
"title": "Better area effects", "title": "Better area effects",
"description": "Bullet hell mechanics for everyone.", "description": "Bullet hell mechanics for everyone.",
"authors:": [ "authors": [
{ {
"name": "Phireh" "name": "Phireh"
} }
@ -11,5 +11,8 @@
"compatibility": { "compatibility": {
"minimum": "12", "minimum": "12",
"verified": "12" "verified": "12"
} },
"scripts": [
"scripts/bae.js"
]
} }

6
scripts/bae.js Normal file
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@ -0,0 +1,6 @@
// This runs on file load
console.log("BAE MODULE LOADED");
// This runs on FoundryVTT init
Hooks.on("init", function() { console.log("BAE INIT HOOK"); });
// This runs when game data is ready
Hooks.on("ready", function() { console.log("BAE READY HOOK"); });