Add profiling with Remotery

This commit is contained in:
David 2021-08-24 20:55:39 +02:00
commit 6331a2bf79
50 changed files with 16864 additions and 11 deletions

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//
// Very basic linear value animation system, for now.
//
namespace("Anim");
Anim.Animation = (function()
{
var anim_hz = 60;
function Animation(anim_func, start_value, end_value, time, end_callback)
{
// Setup initial parameters
this.StartValue = start_value;
this.EndValue = end_value;
this.ValueInc = (end_value - start_value) / (time * anim_hz);
this.Value = start_value;
this.Complete = false;
this.EndCallback = end_callback;
// Cache the update function to prevent recreating the closure
var self = this;
this.AnimFunc = anim_func;
this.AnimUpdate = function() { Update(self); }
// Call for the start value
this.AnimUpdate();
}
function Update(self)
{
// Queue up the next frame immediately
var id = window.setTimeout(self.AnimUpdate, 1000 / anim_hz);
// Linear step the value and check for completion
self.Value += self.ValueInc;
if (Math.abs(self.Value - self.EndValue) < 0.01)
{
self.Value = self.EndValue;
self.Complete = true;
if (self.EndCallback)
self.EndCallback();
window.clearTimeout(id);
}
// Pass to the animation function
self.AnimFunc(self.Value);
}
return Animation;
})();
Anim.Animate = function(anim_func, start_value, end_value, time, end_callback)
{
return new Anim.Animation(anim_func, start_value, end_value, time, end_callback);
}

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vis/extern/BrowserLib/Core/Code/Bind.js vendored Normal file
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//
// This will generate a closure for the given function and optionally bind an arbitrary number of
// its initial arguments to specific values.
//
// Parameters:
//
// 0: Either the function scope or the function.
// 1: If 0 is the function scope, this is the function.
// Otherwise it's the start of the optional bound argument list.
// 2: Start of the optional bound argument list if 1 is the function.
//
// Examples:
//
// function GlobalFunction(p0, p1, p2) { }
// function ThisFunction(p0, p1, p2) { }
//
// var a = Bind("GlobalFunction");
// var b = Bind(this, "ThisFunction");
// var c = Bind("GlobalFunction", BoundParam0, BoundParam1);
// var d = Bind(this, "ThisFunction", BoundParam0, BoundParam1);
// var e = Bind(GlobalFunction);
// var f = Bind(this, ThisFunction);
// var g = Bind(GlobalFunction, BoundParam0, BoundParam1);
// var h = Bind(this, ThisFunction, BoundParam0, BoundParam1);
//
// a(0, 1, 2);
// b(0, 1, 2);
// c(2);
// d(2);
// e(0, 1, 2);
// f(0, 1, 2);
// g(2);
// h(2);
//
function Bind()
{
// No closure to define?
if (arguments.length == 0)
return null;
// Figure out which of the 4 call types is being used to bind
// Locate scope, function and bound parameter start index
if (typeof(arguments[0]) == "string")
{
var scope = window;
var func = window[arguments[0]];
var start = 1;
}
else if (typeof(arguments[0]) == "function")
{
var scope = window;
var func = arguments[0];
var start = 1;
}
else if (typeof(arguments[1]) == "string")
{
var scope = arguments[0];
var func = scope[arguments[1]];
var start = 2;
}
else if (typeof(arguments[1]) == "function")
{
var scope = arguments[0];
var func = arguments[1];
var start = 2;
}
else
{
// unknown
console.log("Bind() ERROR: Unknown bind parameter configuration");
return;
}
// Convert the arguments list to an array
var arg_array = Array.prototype.slice.call(arguments, start);
start = arg_array.length;
return function()
{
// Concatenate incoming arguments
for (var i = 0; i < arguments.length; i++)
arg_array[start + i] = arguments[i];
// Call the function in the given scope with the new arguments
return func.apply(scope, arg_array);
}
}

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namespace("Convert");
//
// Convert between utf8 and b64 without raising character out of range exceptions with unicode strings
// Technique described here: http://monsur.hossa.in/2012/07/20/utf-8-in-javascript.html
//
Convert.utf8string_to_b64string = function(str)
{
return btoa(unescape(encodeURIComponent(str)));
}
Convert.b64string_to_utf8string = function(str)
{
return decodeURIComponent(escape(atob(str)));
}
//
// More general approach, converting between byte arrays and b64
// Info here: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Base64_encoding_and_decoding
//
Convert.b64string_to_Uint8Array = function(sBase64, nBlocksSize)
{
function b64ToUint6 (nChr)
{
return nChr > 64 && nChr < 91 ?
nChr - 65
: nChr > 96 && nChr < 123 ?
nChr - 71
: nChr > 47 && nChr < 58 ?
nChr + 4
: nChr === 43 ?
62
: nChr === 47 ?
63
:
0;
}
var
sB64Enc = sBase64.replace(/[^A-Za-z0-9\+\/]/g, ""),
nInLen = sB64Enc.length,
nOutLen = nBlocksSize ? Math.ceil((nInLen * 3 + 1 >> 2) / nBlocksSize) * nBlocksSize : nInLen * 3 + 1 >> 2,
taBytes = new Uint8Array(nOutLen);
for (var nMod3, nMod4, nUint24 = 0, nOutIdx = 0, nInIdx = 0; nInIdx < nInLen; nInIdx++)
{
nMod4 = nInIdx & 3;
nUint24 |= b64ToUint6(sB64Enc.charCodeAt(nInIdx)) << 18 - 6 * nMod4;
if (nMod4 === 3 || nInLen - nInIdx === 1)
{
for (nMod3 = 0; nMod3 < 3 && nOutIdx < nOutLen; nMod3++, nOutIdx++)
taBytes[nOutIdx] = nUint24 >>> (16 >>> nMod3 & 24) & 255;
nUint24 = 0;
}
}
return taBytes;
}
Convert.Uint8Array_to_b64string = function(aBytes)
{
function uint6ToB64 (nUint6)
{
return nUint6 < 26 ?
nUint6 + 65
: nUint6 < 52 ?
nUint6 + 71
: nUint6 < 62 ?
nUint6 - 4
: nUint6 === 62 ?
43
: nUint6 === 63 ?
47
:
65;
}
var nMod3, sB64Enc = "";
for (var nLen = aBytes.length, nUint24 = 0, nIdx = 0; nIdx < nLen; nIdx++)
{
nMod3 = nIdx % 3;
if (nIdx > 0 && (nIdx * 4 / 3) % 76 === 0)
sB64Enc += "\r\n";
nUint24 |= aBytes[nIdx] << (16 >>> nMod3 & 24);
if (nMod3 === 2 || aBytes.length - nIdx === 1)
{
sB64Enc += String.fromCharCode(uint6ToB64(nUint24 >>> 18 & 63), uint6ToB64(nUint24 >>> 12 & 63), uint6ToB64(nUint24 >>> 6 & 63), uint6ToB64(nUint24 & 63));
nUint24 = 0;
}
}
return sB64Enc.replace(/A(?=A$|$)/g, "=");
}
//
// Unicode and arbitrary value safe conversion between strings and Uint8Arrays
//
Convert.Uint8Array_to_string = function(aBytes)
{
var sView = "";
for (var nPart, nLen = aBytes.length, nIdx = 0; nIdx < nLen; nIdx++)
{
nPart = aBytes[nIdx];
sView += String.fromCharCode(
nPart > 251 && nPart < 254 && nIdx + 5 < nLen ? /* six bytes */
/* (nPart - 252 << 32) is not possible in ECMAScript! So...: */
(nPart - 252) * 1073741824 + (aBytes[++nIdx] - 128 << 24) + (aBytes[++nIdx] - 128 << 18) + (aBytes[++nIdx] - 128 << 12) + (aBytes[++nIdx] - 128 << 6) + aBytes[++nIdx] - 128
: nPart > 247 && nPart < 252 && nIdx + 4 < nLen ? /* five bytes */
(nPart - 248 << 24) + (aBytes[++nIdx] - 128 << 18) + (aBytes[++nIdx] - 128 << 12) + (aBytes[++nIdx] - 128 << 6) + aBytes[++nIdx] - 128
: nPart > 239 && nPart < 248 && nIdx + 3 < nLen ? /* four bytes */
(nPart - 240 << 18) + (aBytes[++nIdx] - 128 << 12) + (aBytes[++nIdx] - 128 << 6) + aBytes[++nIdx] - 128
: nPart > 223 && nPart < 240 && nIdx + 2 < nLen ? /* three bytes */
(nPart - 224 << 12) + (aBytes[++nIdx] - 128 << 6) + aBytes[++nIdx] - 128
: nPart > 191 && nPart < 224 && nIdx + 1 < nLen ? /* two bytes */
(nPart - 192 << 6) + aBytes[++nIdx] - 128
: /* nPart < 127 ? */ /* one byte */
nPart
);
}
return sView;
}
Convert.string_to_Uint8Array = function(sDOMStr)
{
var aBytes, nChr, nStrLen = sDOMStr.length, nArrLen = 0;
/* mapping... */
for (var nMapIdx = 0; nMapIdx < nStrLen; nMapIdx++)
{
nChr = sDOMStr.charCodeAt(nMapIdx);
nArrLen += nChr < 0x80 ? 1 : nChr < 0x800 ? 2 : nChr < 0x10000 ? 3 : nChr < 0x200000 ? 4 : nChr < 0x4000000 ? 5 : 6;
}
aBytes = new Uint8Array(nArrLen);
/* transcription... */
for (var nIdx = 0, nChrIdx = 0; nIdx < nArrLen; nChrIdx++)
{
nChr = sDOMStr.charCodeAt(nChrIdx);
if (nChr < 128)
{
/* one byte */
aBytes[nIdx++] = nChr;
}
else if (nChr < 0x800)
{
/* two bytes */
aBytes[nIdx++] = 192 + (nChr >>> 6);
aBytes[nIdx++] = 128 + (nChr & 63);
}
else if (nChr < 0x10000)
{
/* three bytes */
aBytes[nIdx++] = 224 + (nChr >>> 12);
aBytes[nIdx++] = 128 + (nChr >>> 6 & 63);
aBytes[nIdx++] = 128 + (nChr & 63);
}
else if (nChr < 0x200000)
{
/* four bytes */
aBytes[nIdx++] = 240 + (nChr >>> 18);
aBytes[nIdx++] = 128 + (nChr >>> 12 & 63);
aBytes[nIdx++] = 128 + (nChr >>> 6 & 63);
aBytes[nIdx++] = 128 + (nChr & 63);
}
else if (nChr < 0x4000000)
{
/* five bytes */
aBytes[nIdx++] = 248 + (nChr >>> 24);
aBytes[nIdx++] = 128 + (nChr >>> 18 & 63);
aBytes[nIdx++] = 128 + (nChr >>> 12 & 63);
aBytes[nIdx++] = 128 + (nChr >>> 6 & 63);
aBytes[nIdx++] = 128 + (nChr & 63);
}
else /* if (nChr <= 0x7fffffff) */
{
/* six bytes */
aBytes[nIdx++] = 252 + /* (nChr >>> 32) is not possible in ECMAScript! So...: */ (nChr / 1073741824);
aBytes[nIdx++] = 128 + (nChr >>> 24 & 63);
aBytes[nIdx++] = 128 + (nChr >>> 18 & 63);
aBytes[nIdx++] = 128 + (nChr >>> 12 & 63);
aBytes[nIdx++] = 128 + (nChr >>> 6 & 63);
aBytes[nIdx++] = 128 + (nChr & 63);
}
}
return aBytes;
}
//
// Converts all characters in a string that have equivalent entities to their ampersand/entity names.
// Based on https://gist.github.com/jonathantneal/6093551
//
Convert.string_to_html_entities = (function()
{
'use strict';
var data = '34quot38amp39apos60lt62gt160nbsp161iexcl162cent163pound164curren165yen166brvbar167sect168uml169copy170ordf171laquo172not173shy174reg175macr176deg177plusmn178sup2179sup3180acute181micro182para183middot184cedil185sup1186ordm187raquo188frac14189frac12190frac34191iquest192Agrave193Aacute194Acirc195Atilde196Auml197Aring198AElig199Ccedil200Egrave201Eacute202Ecirc203Euml204Igrave205Iacute206Icirc207Iuml208ETH209Ntilde210Ograve211Oacute212Ocirc213Otilde214Ouml215times216Oslash217Ugrave218Uacute219Ucirc220Uuml221Yacute222THORN223szlig224agrave225aacute226acirc227atilde228auml229aring230aelig231ccedil232egrave233eacute234ecirc235euml236igrave237iacute238icirc239iuml240eth241ntilde242ograve243oacute244ocirc245otilde246ouml247divide248oslash249ugrave250uacute251ucirc252uuml253yacute254thorn255yuml402fnof913Alpha914Beta915Gamma916Delta917Epsilon918Zeta919Eta920Theta921Iota922Kappa923Lambda924Mu925Nu926Xi927Omicron928Pi929Rho931Sigma932Tau933Upsilon934Phi935Chi936Psi937Omega945alpha946beta947gamma948delta949epsilon950zeta951eta952theta953iota954kappa955lambda956mu957nu958xi959omicron960pi961rho962sigmaf963sigma964tau965upsilon966phi967chi968psi969omega977thetasym978upsih982piv8226bull8230hellip8242prime8243Prime8254oline8260frasl8472weierp8465image8476real8482trade8501alefsym8592larr8593uarr8594rarr8595darr8596harr8629crarr8656lArr8657uArr8658rArr8659dArr8660hArr8704forall8706part8707exist8709empty8711nabla8712isin8713notin8715ni8719prod8721sum8722minus8727lowast8730radic8733prop8734infin8736ang8743and8744or8745cap8746cup8747int8756there48764sim8773cong8776asymp8800ne8801equiv8804le8805ge8834sub8835sup8836nsub8838sube8839supe8853oplus8855otimes8869perp8901sdot8968lceil8969rceil8970lfloor8971rfloor9001lang9002rang9674loz9824spades9827clubs9829hearts9830diams338OElig339oelig352Scaron353scaron376Yuml710circ732tilde8194ensp8195emsp8201thinsp8204zwnj8205zwj8206lrm8207rlm8211ndash8212mdash8216lsquo8217rsquo8218sbquo8220ldquo8221rdquo8222bdquo8224dagger8225Dagger8240permil8249lsaquo8250rsaquo8364euro';
var charCodes = data.split(/[A-z]+/);
var entities = data.split(/\d+/).slice(1);
return function encodeHTMLEntities(text)
{
return text.replace(/[\u00A0-\u2666<>"'&]/g, function (match)
{
var charCode = String(match.charCodeAt(0));
var index = charCodes.indexOf(charCode);
return '&' + (entities[index] ? entities[index] : '#' + charCode) + ';';
});
};
})();

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vis/extern/BrowserLib/Core/Code/Core.js vendored Normal file
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// TODO: requires function for checking existence of dependencies
function namespace(name)
{
// Ensure all nested namespaces are created only once
var ns_list = name.split(".");
var parent_ns = window;
for (var i in ns_list)
{
var ns_name = ns_list[i];
if (!(ns_name in parent_ns))
parent_ns[ns_name] = { };
parent_ns = parent_ns[ns_name];
}
}
function multiline(fn)
{
return fn.toString().split(/\n/).slice(1, -1).join("\n");
}

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vis/extern/BrowserLib/Core/Code/DOM.js vendored Normal file
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namespace("DOM.Node");
namespace("DOM.Event");
namespace("DOM.Applet");
//
// =====================================================================================================================
// ----- DOCUMENT NODE/ELEMENT EXTENSIONS ------------------------------------------------------------------------------
// =====================================================================================================================
//
DOM.Node.Get = function(id)
{
return document.getElementById(id);
}
//
// Set node position
//
DOM.Node.SetPosition = function(node, position)
{
node.style.left = position[0];
node.style.top = position[1];
}
DOM.Node.SetX = function(node, x)
{
node.style.left = x;
}
DOM.Node.SetY = function(node, y)
{
node.style.top = y;
}
//
// Get the absolute position of a HTML element on the page
//
DOM.Node.GetPosition = function(element, account_for_scroll)
{
// Recurse up through parents, summing offsets from their parent
var x = 0, y = 0;
for (var node = element; node != null; node = node.offsetParent)
{
x += node.offsetLeft;
y += node.offsetTop;
}
if (account_for_scroll)
{
// Walk up the hierarchy subtracting away any scrolling
for (var node = element; node != document.body; node = node.parentNode)
{
x -= node.scrollLeft;
y -= node.scrollTop;
}
}
return [x, y];
}
//
// Set node size
//
DOM.Node.SetSize = function(node, size)
{
node.style.width = size[0];
node.style.height = size[1];
}
DOM.Node.SetWidth = function(node, width)
{
node.style.width = width;
}
DOM.Node.SetHeight = function(node, height)
{
node.style.height = height;
}
//
// Get node OFFSET size:
// clientX includes padding
// offsetX includes padding and borders
// scrollX includes padding, borders and size of contained node
//
DOM.Node.GetSize = function(node)
{
return [ node.offsetWidth, node.offsetHeight ];
}
DOM.Node.GetWidth = function(node)
{
return node.offsetWidth;
}
DOM.Node.GetHeight = function(node)
{
return node.offsetHeight;
}
//
// Set node opacity
//
DOM.Node.SetOpacity = function(node, value)
{
node.style.opacity = value;
}
DOM.Node.SetColour = function(node, colour)
{
node.style.color = colour;
}
//
// Hide a node by completely disabling its rendering (it no longer contributes to document layout)
//
DOM.Node.Hide = function(node)
{
node.style.display = "none";
}
//
// Show a node by restoring its influcen in document layout
//
DOM.Node.Show = function(node)
{
node.style.display = "block";
}
//
// Add a CSS class to a HTML element, specified last
//
DOM.Node.AddClass = function(node, class_name)
{
// Ensure the class hasn't already been added
DOM.Node.RemoveClass(node, class_name);
node.className += " " + class_name;
}
//
// Remove a CSS class from a HTML element
//
DOM.Node.RemoveClass = function(node, class_name)
{
// Remove all variations of where the class name can be in the string list
var regexp = new RegExp("\\b" + class_name + "\\b");
node.className = node.className.replace(regexp, "");
}
//
// Check to see if a HTML element contains a class
//
DOM.Node.HasClass = function(node, class_name)
{
var regexp = new RegExp("\\b" + class_name + "\\b");
return regexp.test(node.className);
}
//
// Recursively search for a node with the given class name
//
DOM.Node.FindWithClass = function(parent_node, class_name, index)
{
// Search the children looking for a node with the given class name
for (var i in parent_node.childNodes)
{
var node = parent_node.childNodes[i];
if (DOM.Node.HasClass(node, class_name))
{
if (index === undefined || index-- == 0)
return node;
}
// Recurse into children
node = DOM.Node.FindWithClass(node, class_name);
if (node != null)
return node;
}
return null;
}
//
// Check to see if one node logically contains another
//
DOM.Node.Contains = function(node, container_node)
{
while (node != null && node != container_node)
node = node.parentNode;
return node != null;
}
//
// Create the HTML nodes specified in the text passed in
// Assumes there is only one root node in the text
//
DOM.Node.CreateHTML = function(html)
{
var div = document.createElement("div");
div.innerHTML = html;
// First child may be a text node, followed by the created HTML
var child = div.firstChild;
if (child != null && child.nodeType == 3)
child = child.nextSibling;
return child;
}
//
// Make a copy of a HTML element, making it visible and clearing its ID to ensure it's not a duplicate
//
DOM.Node.Clone = function(name)
{
// Get the template element and clone it, making sure it's renderable
var node = DOM.Node.Get(name);
node = node.cloneNode(true);
node.id = null;
node.style.display = "block";
return node;
}
//
// Append an arbitrary block of HTML to an existing node
//
DOM.Node.AppendHTML = function(node, html)
{
var child = DOM.Node.CreateHTML(html);
node.appendChild(child);
return child;
}
//
// Append a div that clears the float style
//
DOM.Node.AppendClearFloat = function(node)
{
var div = document.createElement("div");
div.style.clear = "both";
node.appendChild(div);
}
//
// Check to see that the object passed in is an instance of a DOM node
//
DOM.Node.IsNode = function(object)
{
return object instanceof Element;
}
//
// Create an "iframe shim" so that elements within it render over a Java Applet
// http://web.archive.org/web/20110707212850/http://www.oratransplant.nl/2007/10/26/using-iframe-shim-to-partly-cover-a-java-applet/
//
DOM.Node.CreateShim = function(parent)
{
var shimmer = document.createElement("iframe");
// Position the shimmer so that it's the same location/size as its parent
shimmer.style.position = "fixed";
shimmer.style.left = parent.style.left;
shimmer.style.top = parent.style.top;
shimmer.style.width = parent.offsetWidth;
shimmer.style.height = parent.offsetHeight;
// We want the shimmer to be one level below its contents
shimmer.style.zIndex = parent.style.zIndex - 1;
// Ensure its empty
shimmer.setAttribute("frameborder", "0");
shimmer.setAttribute("src", "");
// Add to the document and the parent
document.body.appendChild(shimmer);
parent.Shimmer = shimmer;
return shimmer;
}
//
// =====================================================================================================================
// ----- EVENT HANDLING EXTENSIONS -------------------------------------------------------------------------------------
// =====================================================================================================================
//
//
// Retrieves the event from the first parameter passed into an HTML event
//
DOM.Event.Get = function(evt)
{
// Internet explorer doesn't pass the event
return window.event || evt;
}
//
// Retrieves the element that triggered an event from the event object
//
DOM.Event.GetNode = function(evt)
{
evt = DOM.Event.Get(evt);
// Get the target element
var element;
if (evt.target)
element = evt.target;
else if (e.srcElement)
element = evt.srcElement;
// Default Safari bug
if (element.nodeType == 3)
element = element.parentNode;
return element;
}
//
// Stop default action for an event
//
DOM.Event.StopDefaultAction = function(evt)
{
if (evt && evt.preventDefault)
evt.preventDefault();
else if (window.event && window.event.returnValue)
window.event.returnValue = false;
}
//
// Stops events bubbling up to parent event handlers
//
DOM.Event.StopPropagation = function(evt)
{
evt = DOM.Event.Get(evt);
if (evt)
{
evt.cancelBubble = true;
if (evt.stopPropagation)
evt.stopPropagation();
}
}
//
// Stop both event default action and propagation
//
DOM.Event.StopAll = function(evt)
{
DOM.Event.StopDefaultAction(evt);
DOM.Event.StopPropagation(evt);
}
//
// Adds an event handler to an event
//
DOM.Event.AddHandler = function(obj, evt, func)
{
if (obj)
{
if (obj.addEventListener)
obj.addEventListener(evt, func, false);
else if (obj.attachEvent)
obj.attachEvent("on" + evt, func);
}
}
//
// Removes an event handler from an event
//
DOM.Event.RemoveHandler = function(obj, evt, func)
{
if (obj)
{
if (obj.removeEventListener)
obj.removeEventListener(evt, func, false);
else if (obj.detachEvent)
obj.detachEvent("on" + evt, func);
}
}
//
// Get the position of the mouse cursor, page relative
//
DOM.Event.GetMousePosition = function(evt)
{
evt = DOM.Event.Get(evt);
var px = 0;
var py = 0;
if (evt.pageX || evt.pageY)
{
px = evt.pageX;
py = evt.pageY;
}
else if (evt.clientX || evt.clientY)
{
px = e.clientX + document.body.scrollLeft + document.documentElement.scrollLeft;
py = e.clientY + document.body.scrollTop + document.documentElement.scrollTop;
}
return [px, py];
}
//
// Get the list of files attached to a drop event
//
DOM.Event.GetDropFiles = function(evt)
{
let files = [];
if (evt.dataTransfer.items)
{
for (let i = 0; i < evt.dataTransfer.items.length; i++)
{
if (evt.dataTransfer.items[i].kind === 'file')
{
files.push(evt.dataTransfer.items[i].getAsFile());
}
}
}
else
{
for (let i = 0; i < evt.dataTransfer.files.length; i++)
{
files.push(evt.dataTransfer.files[i]);
}
}
return files;
}
//
// =====================================================================================================================
// ----- JAVA APPLET EXTENSIONS ----------------------------------------------------------------------------------------
// =====================================================================================================================
//
//
// Create an applet element for loading a Java applet, attaching it to the specified node
//
DOM.Applet.Load = function(dest_id, id, code, archive)
{
// Lookup the applet destination
var dest = DOM.Node.Get(dest_id);
if (!dest)
return;
// Construct the applet element and add it to the destination
Debug.Log("Injecting applet DOM code");
var applet = "<applet id='" + id + "' code='" + code + "' archive='" + archive + "'";
applet += " width='" + dest.offsetWidth + "' height='" + dest.offsetHeight + "'>";
applet += "</applet>";
dest.innerHTML = applet;
}
//
// Moves and resizes a named applet so that it fits in the destination div element.
// The applet must be contained by a div element itself. This container div is moved along
// with the applet.
//
DOM.Applet.Move = function(dest_div, applet, z_index, hide)
{
if (!applet || !dest_div)
return;
// Before modifying any location information, hide the applet so that it doesn't render over
// any newly visible elements that appear while the location information is being modified.
if (hide)
applet.style.visibility = "hidden";
// Get its view rect
var pos = DOM.Node.GetPosition(dest_div);
var w = dest_div.offsetWidth;
var h = dest_div.offsetHeight;
// It needs to be embedded in a <div> for correct scale/position adjustment
var container = applet.parentNode;
if (!container || container.localName != "div")
{
Debug.Log("ERROR: Couldn't find source applet's div container");
return;
}
// Reposition and resize the containing div element
container.style.left = pos[0];
container.style.top = pos[1];
container.style.width = w;
container.style.height = h;
container.style.zIndex = z_index;
// Resize the applet itself
applet.style.width = w;
applet.style.height = h;
// Everything modified, safe to show
applet.style.visibility = "visible";
}

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namespace("Keyboard")
// =====================================================================================================================
// Key codes copied from closure-library
// https://code.google.com/p/closure-library/source/browse/closure/goog/events/keycodes.js
// ---------------------------------------------------------------------------------------------------------------------
// Copyright 2006 The Closure Library Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS-IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
Keyboard.Codes = {
WIN_KEY_FF_LINUX : 0,
MAC_ENTER : 3,
BACKSPACE : 8,
TAB : 9,
NUM_CENTER : 12, // NUMLOCK on FF/Safari Mac
ENTER : 13,
SHIFT : 16,
CTRL : 17,
ALT : 18,
PAUSE : 19,
CAPS_LOCK : 20,
ESC : 27,
SPACE : 32,
PAGE_UP : 33, // also NUM_NORTH_EAST
PAGE_DOWN : 34, // also NUM_SOUTH_EAST
END : 35, // also NUM_SOUTH_WEST
HOME : 36, // also NUM_NORTH_WEST
LEFT : 37, // also NUM_WEST
UP : 38, // also NUM_NORTH
RIGHT : 39, // also NUM_EAST
DOWN : 40, // also NUM_SOUTH
PRINT_SCREEN : 44,
INSERT : 45, // also NUM_INSERT
DELETE : 46, // also NUM_DELETE
ZERO : 48,
ONE : 49,
TWO : 50,
THREE : 51,
FOUR : 52,
FIVE : 53,
SIX : 54,
SEVEN : 55,
EIGHT : 56,
NINE : 57,
FF_SEMICOLON : 59, // Firefox (Gecko) fires this for semicolon instead of 186
FF_EQUALS : 61, // Firefox (Gecko) fires this for equals instead of 187
FF_DASH : 173, // Firefox (Gecko) fires this for dash instead of 189
QUESTION_MARK : 63, // needs localization
A : 65,
B : 66,
C : 67,
D : 68,
E : 69,
F : 70,
G : 71,
H : 72,
I : 73,
J : 74,
K : 75,
L : 76,
M : 77,
N : 78,
O : 79,
P : 80,
Q : 81,
R : 82,
S : 83,
T : 84,
U : 85,
V : 86,
W : 87,
X : 88,
Y : 89,
Z : 90,
META : 91, // WIN_KEY_LEFT
WIN_KEY_RIGHT : 92,
CONTEXT_MENU : 93,
NUM_ZERO : 96,
NUM_ONE : 97,
NUM_TWO : 98,
NUM_THREE : 99,
NUM_FOUR : 100,
NUM_FIVE : 101,
NUM_SIX : 102,
NUM_SEVEN : 103,
NUM_EIGHT : 104,
NUM_NINE : 105,
NUM_MULTIPLY : 106,
NUM_PLUS : 107,
NUM_MINUS : 109,
NUM_PERIOD : 110,
NUM_DIVISION : 111,
F1 : 112,
F2 : 113,
F3 : 114,
F4 : 115,
F5 : 116,
F6 : 117,
F7 : 118,
F8 : 119,
F9 : 120,
F10 : 121,
F11 : 122,
F12 : 123,
NUMLOCK : 144,
SCROLL_LOCK : 145,
// OS-specific media keys like volume controls and browser controls.
FIRST_MEDIA_KEY : 166,
LAST_MEDIA_KEY : 183,
SEMICOLON : 186, // needs localization
DASH : 189, // needs localization
EQUALS : 187, // needs localization
COMMA : 188, // needs localization
PERIOD : 190, // needs localization
SLASH : 191, // needs localization
APOSTROPHE : 192, // needs localization
TILDE : 192, // needs localization
SINGLE_QUOTE : 222, // needs localization
OPEN_SQUARE_BRACKET : 219, // needs localization
BACKSLASH : 220, // needs localization
CLOSE_SQUARE_BRACKET: 221, // needs localization
WIN_KEY : 224,
MAC_FF_META : 224, // Firefox (Gecko) fires this for the meta key instead of 91
MAC_WK_CMD_LEFT : 91, // WebKit Left Command key fired, same as META
MAC_WK_CMD_RIGHT : 93, // WebKit Right Command key fired, different from META
WIN_IME : 229,
// We've seen users whose machines fire this keycode at regular one
// second intervals. The common thread among these users is that
// they're all using Dell Inspiron laptops, so we suspect that this
// indicates a hardware/bios problem.
// http://en.community.dell.com/support-forums/laptop/f/3518/p/19285957/19523128.aspx
PHANTOM : 255
};
// =====================================================================================================================

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namespace("LocalStore");
LocalStore.Set = function(class_name, class_id, variable_id, data)
{
try
{
if (typeof(Storage) != "undefined")
{
var name = class_name + "_" + class_id + "_" + variable_id;
localStorage[name] = JSON.stringify(data);
}
}
catch (e)
{
console.log("Local Storage Set Error: " + e.message);
}
}
LocalStore.Get = function(class_name, class_id, variable_id, default_data)
{
try
{
if (typeof(Storage) != "undefined")
{
var name = class_name + "_" + class_id + "_" + variable_id;
var data = localStorage[name]
if (data)
return JSON.parse(data);
}
}
catch (e)
{
console.log("Local Storage Get Error: " + e.message);
}
return default_data;
}

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namespace("Mouse");
Mouse.State =(function()
{
function State(event)
{
// Get button press states
if (typeof event.buttons != "undefined")
{
// Firefox
this.Left = (event.buttons & 1) != 0;
this.Right = (event.buttons & 2) != 0;
this.Middle = (event.buttons & 4) != 0;
}
else
{
// Chrome
this.Left = (event.button == 0);
this.Middle = (event.button == 1);
this.Right = (event.button == 2);
}
// Get page-relative mouse position
this.Position = DOM.Event.GetMousePosition(event);
// Get wheel delta
var delta = 0;
if (event.wheelDelta)
delta = event.wheelDelta / 120; // IE/Opera
else if (event.detail)
delta = -event.detail / 3; // Mozilla
this.WheelDelta = delta;
// Get the mouse position delta
// Requires Pointer Lock API support
this.PositionDelta = [
event.movementX || event.mozMovementX || event.webkitMovementX || 0,
event.movementY || event.mozMovementY || event.webkitMovementY || 0
];
}
return State;
})();
//
// Basic Pointer Lock API support
// https://developer.mozilla.org/en-US/docs/WebAPI/Pointer_Lock
// http://www.chromium.org/developers/design-documents/mouse-lock
//
// Note that API has not been standardised yet so browsers can implement functions with prefixes
//
Mouse.PointerLockSupported = function()
{
return 'pointerLockElement' in document || 'mozPointerLockElement' in document || 'webkitPointerLockElement' in document;
}
Mouse.RequestPointerLock = function(element)
{
element.requestPointerLock = element.requestPointerLock || element.mozRequestPointerLock || element.webkitRequestPointerLock;
if (element.requestPointerLock)
element.requestPointerLock();
}
Mouse.ExitPointerLock = function()
{
document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock;
if (document.exitPointerLock)
document.exitPointerLock();
}
// Can use this element to detect whether pointer lock is enabled (returns non-null)
Mouse.PointerLockElement = function()
{
return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement;
}

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namespace("Hash");
/**
* JS Implementation of MurmurHash3 (r136) (as of May 20, 2011)
*
* @author <a href="mailto:gary.court@gmail.com">Gary Court</a>
* @see http://github.com/garycourt/murmurhash-js
* @author <a href="mailto:aappleby@gmail.com">Austin Appleby</a>
* @see http://sites.google.com/site/murmurhash/
*
* @param {string} key ASCII only
* @param {number} seed Positive integer only
* @return {number} 32-bit positive integer hash
*/
Hash.Murmur3 = function(key, seed)
{
var remainder, bytes, h1, h1b, c1, c1b, c2, c2b, k1, i;
remainder = key.length & 3; // key.length % 4
bytes = key.length - remainder;
h1 = seed;
c1 = 0xcc9e2d51;
c2 = 0x1b873593;
i = 0;
while (i < bytes) {
k1 =
((key.charCodeAt(i) & 0xff)) |
((key.charCodeAt(++i) & 0xff) << 8) |
((key.charCodeAt(++i) & 0xff) << 16) |
((key.charCodeAt(++i) & 0xff) << 24);
++i;
k1 = ((((k1 & 0xffff) * c1) + ((((k1 >>> 16) * c1) & 0xffff) << 16))) & 0xffffffff;
k1 = (k1 << 15) | (k1 >>> 17);
k1 = ((((k1 & 0xffff) * c2) + ((((k1 >>> 16) * c2) & 0xffff) << 16))) & 0xffffffff;
h1 ^= k1;
h1 = (h1 << 13) | (h1 >>> 19);
h1b = ((((h1 & 0xffff) * 5) + ((((h1 >>> 16) * 5) & 0xffff) << 16))) & 0xffffffff;
h1 = (((h1b & 0xffff) + 0x6b64) + ((((h1b >>> 16) + 0xe654) & 0xffff) << 16));
}
k1 = 0;
switch (remainder) {
case 3: k1 ^= (key.charCodeAt(i + 2) & 0xff) << 16;
case 2: k1 ^= (key.charCodeAt(i + 1) & 0xff) << 8;
case 1: k1 ^= (key.charCodeAt(i) & 0xff);
k1 = (((k1 & 0xffff) * c1) + ((((k1 >>> 16) * c1) & 0xffff) << 16)) & 0xffffffff;
k1 = (k1 << 15) | (k1 >>> 17);
k1 = (((k1 & 0xffff) * c2) + ((((k1 >>> 16) * c2) & 0xffff) << 16)) & 0xffffffff;
h1 ^= k1;
}
h1 ^= key.length;
h1 ^= h1 >>> 16;
h1 = (((h1 & 0xffff) * 0x85ebca6b) + ((((h1 >>> 16) * 0x85ebca6b) & 0xffff) << 16)) & 0xffffffff;
h1 ^= h1 >>> 13;
h1 = ((((h1 & 0xffff) * 0xc2b2ae35) + ((((h1 >>> 16) * 0xc2b2ae35) & 0xffff) << 16))) & 0xffffffff;
h1 ^= h1 >>> 16;
return h1 >>> 0;
}