cpp-raytracer/hittable.hpp
2021-08-21 00:20:51 +02:00

25 lines
629 B
C++

#ifndef HITTABLE_H
#define HITTABLE_H
#include "ray.hpp"
/* Representation of a hitpoint of a ray against a hittable object */
struct hit_record {
point3 p;
vec3 normal;
double t;
bool front_face;
inline void set_face_normal(const ray& r, const vec3& outward_normal)
{
front_face = dot(r.direction, outward_normal) < 0;
normal = front_face ? outward_normal : -outward_normal;
}
};
/* Virtual class that represents objects who could collide against a ray */
struct hittable {
virtual bool hit(const ray& r, double t_min, double t_max, hit_record& rec) const = 0;
};
#endif