Refactor in C++

This commit is contained in:
Phireh 2023-10-15 18:28:20 +02:00
commit abdd19f5e5
445 changed files with 68766 additions and 36566 deletions

View file

@ -0,0 +1,17 @@
/// @ref gtx_texture
namespace glm
{
template <length_t L, typename T, qualifier Q>
inline T levels(vec<L, T, Q> const& Extent)
{
return glm::log2(compMax(Extent)) + static_cast<T>(1);
}
template <typename T>
inline T levels(T Extent)
{
return vec<1, T, defaultp>(Extent).x;
}
}//namespace glm