Refactor in C++
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445 changed files with 68766 additions and 36566 deletions
17
include/glm/gtx/texture.inl
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include/glm/gtx/texture.inl
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/// @ref gtx_texture
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namespace glm
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{
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template <length_t L, typename T, qualifier Q>
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inline T levels(vec<L, T, Q> const& Extent)
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{
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return glm::log2(compMax(Extent)) + static_cast<T>(1);
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}
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template <typename T>
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inline T levels(T Extent)
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{
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return vec<1, T, defaultp>(Extent).x;
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}
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}//namespace glm
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