Make game layer compile before platform layer

This commit is contained in:
Phireh 2025-01-12 13:18:47 +01:00
commit 01988b866a

View file

@ -1,6 +1,9 @@
INTERFACEDIR:=$(shell pkg-config --variable=pkgdatadir wayland-protocols) INTERFACEDIR:=$(shell pkg-config --variable=pkgdatadir wayland-protocols)
CFLAGS=-Wall -Wextra -Og -ggdb3 -Wno-unused-but-set-variable -Wno-unused-parameter -Wl,--export-dynamic CFLAGS=-Wall -Wextra -Og -ggdb3 -Wno-unused-but-set-variable -Wno-unused-parameter -Wl,--export-dynamic
LIBS=-lwayland-client -lwayland-egl -lEGL -lOpenGL -lxkbcommon -levdev LIBS=-lwayland-client -lwayland-egl -lEGL -lOpenGL -lxkbcommon -levdev
default: game.so wayland
wayland: wayland.c xdg-shell-protocol.c xdg-shell-client-protocol.h zwp-text-input-unstable-v3-client-protocol.c zwp-text-input-unstable-v3-protocol.h xdg-decoration-unstable-v1.c xdg-decoration-unstable-v1.h game.h wayland: wayland.c xdg-shell-protocol.c xdg-shell-client-protocol.h zwp-text-input-unstable-v3-client-protocol.c zwp-text-input-unstable-v3-protocol.h xdg-decoration-unstable-v1.c xdg-decoration-unstable-v1.h game.h
gcc $(CFLAGS) $(LIBS) $^ -o wayland gcc $(CFLAGS) $(LIBS) $^ -o wayland
@ -17,5 +20,6 @@ xdg-decoration-unstable-v1.c:
wayland-scanner private-code $(INTERFACEDIR)/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml xdg-decoration-unstable-v1.c wayland-scanner private-code $(INTERFACEDIR)/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml xdg-decoration-unstable-v1.c
xdg-decoration-unstable-v1.h: xdg-decoration-unstable-v1.h:
wayland-scanner client-header $(INTERFACEDIR)/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml xdg-decoration-unstable-v1.h wayland-scanner client-header $(INTERFACEDIR)/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml xdg-decoration-unstable-v1.h
game.so: game.c game.h game.so: game.c game.h
gcc $(CFLAGS) game.c -shared -o game.so gcc $(CFLAGS) game.c -shared -o game.so