pl/wayland.c
2024-11-17 17:19:46 +01:00

207 lines
5.5 KiB
C

#include <stdio.h>
#include <wayland-client.h>
#include <wayland-egl.h>
#include <EGL/egl.h>
#include <GL/gl.h>
#include <string.h>
#include <stdlib.h>
struct wl_compositor *compositor = NULL;
struct wl_registry *registry = NULL;
struct wl_shell *shell = NULL;
struct wl_surface *surface = NULL;
struct wl_shm *shm = NULL;
EGLBoolean errcode = 0;
void registry_handle_global(void *data, struct wl_registry *registry,
uint32_t name, const char *interface, uint32_t version)
{
printf("Wayland interface: '%s', version: %d, name: %d\n",
interface, version, name);
if (!strcmp(interface, wl_compositor_interface.name))
{
fprintf(stdout, "Registering compositor...\n");
compositor = wl_registry_bind(registry, name, &wl_compositor_interface, 1);
}
if (!strcmp(interface, wl_shell_interface.name))
{
fprintf(stdout, "Getting shell interface...\n");
shell = wl_registry_bind(registry, name, &wl_shell_interface, 1);
}
}
void registry_handle_global_remove(void *data, struct wl_registry *registry,
uint32_t name)
{
// This space deliberately left blank
}
static const struct wl_registry_listener
registry_listener = {
.global = registry_handle_global,
.global_remove = registry_handle_global_remove,
};
int main()
{
fprintf(stdout, "Starting platform layer...\n");
struct wl_display *display = wl_display_connect(NULL);
if (!display)
{
fprintf(stdout, "Cannot retrieve wayland display!\n");
}
registry = wl_display_get_registry(display);
if (!registry)
{
fprintf(stderr, "Cannot retrieve wayland registry!\n");
}
fprintf(stdout, "Linking registry listener...\n");
wl_registry_add_listener(registry, &registry_listener, NULL);
wl_display_dispatch(display);
wl_display_roundtrip(display);
surface = wl_compositor_create_surface(compositor);
if (!surface)
{
fprintf(stderr, "Can't create surface!\n");
}
/* WL EGL initialization */
struct wl_egl_window *window = wl_egl_window_create(surface, 480, 460);
EGLDisplay egl_display = eglGetDisplay((EGLNativeDisplayType) display);
if (egl_display == EGL_NO_DISPLAY)
{
fprintf(stderr, "Could not retrieve EGL display from wayland display\n");
}
errcode = eglInitialize(egl_display, NULL, NULL);
switch (errcode)
{
case EGL_FALSE:
case EGL_BAD_DISPLAY:
case EGL_NOT_INITIALIZED:
fprintf(stderr, "Could not initialize EGL display\n");
break;
case EGL_TRUE:
;
break;
}
int config_count;
errcode = eglGetConfigs(egl_display, NULL, 0, &config_count);
switch (errcode)
{
case EGL_FALSE:
case EGL_BAD_DISPLAY:
case EGL_NOT_INITIALIZED:
case EGL_BAD_PARAMETER:
fprintf(stderr, "Could not retrieve EGL config number\n");
break;
case EGL_TRUE:
;
break;
}
EGLConfig *configs = calloc(config_count, sizeof(EGLConfig));
EGLint attr_list[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE
};
int chosen_config_count;
errcode = eglChooseConfig(egl_display, attr_list, configs, config_count * sizeof(EGLConfig), &chosen_config_count);
switch (errcode)
{
case EGL_FALSE:
case EGL_BAD_DISPLAY:
case EGL_NOT_INITIALIZED:
case EGL_BAD_PARAMETER:
fprintf(stderr, "Could not choose EGL config parameters\n");
break;
case EGL_TRUE:
;
break;
}
EGLSurface egl_surface = eglCreateWindowSurface(egl_display, configs[0], (EGLNativeWindowType)window, NULL);
switch ((intptr_t)egl_surface)
{
case (intptr_t)EGL_NO_SURFACE:
case EGL_BAD_DISPLAY:
case EGL_NOT_INITIALIZED:
case EGL_BAD_CONFIG:
case EGL_BAD_NATIVE_WINDOW:
case EGL_BAD_ATTRIBUTE:
case EGL_BAD_ALLOC:
case EGL_BAD_MATCH:
fprintf(stderr, "Could not choose EGL config parameters\n");
break;
case EGL_TRUE:
;
break;
}
static const EGLint context_attribs[] = {
EGL_CONTEXT_MAJOR_VERSION, 3,
EGL_CONTEXT_MINOR_VERSION, 2,
EGL_CONTEXT_OPENGL_DEBUG, EGL_TRUE,
EGL_NONE
};
/* Change from OpenGL ES to regular OpenGL */
errcode = eglBindAPI(EGL_OPENGL_API);
switch (errcode)
{
case EGL_FALSE:
case EGL_BAD_PARAMETER:
fprintf(stderr, "Could not bind OpenGL API to EGL\n");
break;
}
EGLContext egl_context = eglCreateContext(egl_display, configs[0], EGL_NO_CONTEXT, context_attribs);
errcode = eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
switch (errcode)
{
case EGL_BAD_CONTEXT:
case EGL_BAD_SURFACE:
case EGL_BAD_MATCH:
case EGL_BAD_NATIVE_WINDOW:
case EGL_BAD_CURRENT_SURFACE:
case EGL_BAD_ALLOC:
case EGL_CONTEXT_LOST:
case EGL_NOT_INITIALIZED:
case EGL_BAD_DISPLAY:
fprintf(stderr, "Could not make EGL context current\n");
break;
}
struct wl_region *region = wl_compositor_create_region(compositor);
wl_region_add(region, 0, 0, 480, 360);
wl_surface_set_opaque_region(surface, region);
// Main event loop
while (1)
{
//wl_display_dispatch_pending(display);
fprintf(stdout, "Dispatching event...\n");
glClearColor(0.5, 0.3, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glFlush();
eglSwapBuffers(egl_display, egl_surface);
}
wl_display_disconnect(display);
return 0;
}