hexnando/notes.org
2025-05-25 17:56:43 +02:00

363 B

  • Y axis going upwards, just like OGL
  • Text rendering optimized yet still taking too much time. Using atlas with GL_TEXTURE_ARRAY
  • All vertex data lives in the CPU for each hex too
  • Need UI to modify hex appeareance (show texture from file and then apply it to hex)
  • Each hex should be a triangle strip or a triangle fan, not a combo of 6 different triangles