hexnando/notes.org
2025-05-25 17:56:43 +02:00

5 lines
363 B
Org Mode

- Y axis going upwards, just like OGL
- Text rendering optimized yet still taking too much time. Using atlas with GL_TEXTURE_ARRAY
- All vertex data lives in the CPU for each hex too
- Need UI to modify hex appeareance (show texture from file and then apply it to hex)
- Each hex should be a triangle strip or a triangle fan, not a combo of 6 different triangles