Scale Y coordinate in matrix

This commit is contained in:
Phireh 2023-02-04 14:41:57 +01:00
commit 4a3dfeafdc

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@ -4,11 +4,11 @@ uniform vec4 uniform_color;
out vec4 vertex_color;
const mat4 to_draw_coordinates_matrix = mat4(
1., 0., 0., 0.,
0., 1., 0., 0.,
0., -1., 0., 0.,
0., 0., 1., 0.,
-1, 1, 0, 1);
void main()
{
gl_Position = to_draw_coordinates_matrix*vec4(pos.x,-pos.y,pos.z, 1.0f);
gl_Position = to_draw_coordinates_matrix*vec4(pos, 1.0f);
vertex_color = uniform_color;
}