hexnando/notes.org
2025-05-12 00:57:25 +02:00

269 B

  • Y axis going upwards, just like OGL
  • Text rendering optimized yet still taking too much time. Using atlas with GL_TEXTURE_ARRAY
  • All vertex data lives in the CPU for each hex too
  • Need UI to modify hex appeareance (show texture from file and then apply it to hex)