4 lines
269 B
Org Mode
4 lines
269 B
Org Mode
- Y axis going upwards, just like OGL
|
|
- Text rendering optimized yet still taking too much time. Using atlas with GL_TEXTURE_ARRAY
|
|
- All vertex data lives in the CPU for each hex too
|
|
- Need UI to modify hex appeareance (show texture from file and then apply it to hex)
|